![]() ![]() The deathclaws eventually respawn, so it is impossible to "clear" the town permanently. There are several deathclaws occupying the Old Olney sewer as well. There appear to be a total of seven of them roaming the town, although the actual number will vary at times. Members of the Brotherhood of Steel say that they did not go to recover the armor because of the deathclaws. The unique prototype medic power armor is located in these sewers on the dead body of a Brotherhood of Steel initiate, near the corpses of a mercenary and a wastelander. It is not obvious, but it is possible to climb out of the trap by using one of the sides like a ladder. The second is a grate "trap-door," located in the northeast corner of Old Olney, two blocks north of the fire station. One is a circular sewer manhole located between two ruined buildings in the southwest corner of town. ![]() There are two entrances to the Olney sewers. Deathclaws are found throughout the town, especially on the eastern outskirts near the town hall. To the north is a large parking lot with derelict cars scattered about. There is a main street that runs east-west and usually has three deathclaws wandering around. It doesn't seem to be a residential town, but there is what looks to be apartments in the southeast corner. The town itself is approximately 500 by 500-foot square. It is noticeable on the Pip-Boy 3000, as it is located within a lighter rectangle along with Vault 92. Old Olney is located just east of Vault 92 and northeast of Greener Pastures Disposal Site. ![]()
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